
Greaves consume three bones per job, making it ideal to craft greaves from lower-value bones and everything else out of higher-value bones if you plan to export the non-masterwork items. Although they are nearly useless when used in melee, they are just as deadly as a metal crossbow when firing bolts and weigh significantly less.Īpart from the manufacture of leggings and greaves, each bone-using job consumes only one bone from a stack. These are one of the few weapons available without access to wood or metal. Some instruments and instrument parts may be made from bone, though this depends entirely on your specific world gen results.Īt a bowyer's workshop, using the crossbow-making labor:.Bone bolts are a renewable resource for hunting animals, as animals are a source of bone.

Bone bolts are better than their wooden counterparts, and while not as effective as metal bolts, are still able to pierce metal armors. Each work order will consume one unit of bone to produce a stack of five bolts, as opposed to stacks of 25 from metal or wood. Any decoratable item can be decorated with bone, adding to the item's value. The first stack selected determines the material of the resulting armor. When crafting bone armor that requires more than one unit of bone, the crafter may take single bones from multiple bone stacks. Dwarves treat bone armor as "metal" when equipping their military uniforms.

These armor pieces are far less effective in serious combat than metal armor, but better than nothing. Bone leggings, greaves, gauntlets, and helms.Although low value, their only input is easy to acquire in vast amounts for most forts. Bone crafts, for sale to visiting merchants.The majority of the uses for bone are handled at a craftsdwarf's workshop using the bone carving labor:

This is presumably a bug.īones are never imported in caravans, and must be acquired locally. These bones cannot typically be used for crafting, however the bones of undead invaders are sometimes useable by dwarves. While unmodded dwarves are unwilling to butcher sapient creatures, severed limbs will rot to bone stacks even without butchering. Note that many civilizations (like dwarves) consider it unethical to butcher certain skeletons Bug: 1180. Alternatively, if a severed body part is allowed to fully rot, it may leave behind a stack of usable bones without ever needing to be butchered.
DWARF FORTRESS WIKI BONE DECAY FULL
This applies to full corpses, severed body parts, and even fully decomposed skeletons. Fortress mode Acquiring bones Īny time you butcher an animal with a skeleton at a butcher's shop, you will produce bones along with several other products.
